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Author |
Thread Statistics | Show CCP posts - 2 post(s) |

Jenn aSide
STK Scientific Initiative Mercenaries
5732
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Posted - 2014.04.07 13:19:00 -
[1] - Quote
Maeltstome wrote:
I have a good friend who loves the idea of Eve, has played it and is intelligent enough to grasp the concepts of it and work within the structures it has in place. He see's Fleet fights on Youtube and reports of massive scams and schemes and he loves it. He's not alone, I have multiple friends who are like this. The one i am talking about in particular has Subbed a few times and every time after a month or 2 has come back with the same feedback: It takes too long to get into properly fitted ships.
The problem is your 'friend' and his lack of patience/determination, not anything wrong with the game.
What you should be doing is saying to your 'friend' "hey buddy, instead of subbing for a month or 2, leaving, coming back and then complaining about how things take to long, maybe you should either understand that EVE isn't for you because you're too impatient, or sub long enough to accomplish your goals".
Your post amounts to "instant gratification kiddies will give CCP money if you gratify them...instantly". It's the wrong way to go, EVE does and should demand patience and perseverance otherwise it's just another crappy mmo.
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Jenn aSide
STK Scientific Initiative Mercenaries
5733
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Posted - 2014.04.07 15:35:00 -
[2] - Quote
To answer the main question, no, EVE should not ever be pay to win nor is it like that now. PLEX and the character bazaar aren't pay to win, both are "pay for someone else to grind for you" but offer no advantage that anyone who isn't paying can't get.
Other than game time, the only things you should be able to get for real life money form EVE are monocles and ships skins and the like. The people telling y'all that this is a bad idea aren't anti-progress, they are anti "lets kill what makes EVE great".
Say no to pay to win. |

Jenn aSide
STK Scientific Initiative Mercenaries
5734
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Posted - 2014.04.07 15:39:00 -
[3] - Quote
Bunnie Hop wrote:I have quit every game I tried that had a pay to win mechanic. It is for lazy developers and even lazier players and completely takes away any sense of achievement from a game.
Exactly, it destroys the value of the time you spend acquiring something.
The day i finished my 1st BS skill to 5 (which unlocked a lot of different game play possibilities like marauders and Black ops ect) was very memorable, yet some people want to diminish that in some weird bid to get people who aren't suited to playing EVE online in the 1st place to subscribe to the game. Or so they say, because honestly it smacks of "I'm tired of training and want it now' thinking for themselves.
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Jenn aSide
STK Scientific Initiative Mercenaries
5734
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Posted - 2014.04.07 15:43:00 -
[4] - Quote
Ramona McCandless wrote:Because like PLEXing your account, the thing you are wanting to pay for does not appear out of nowhere
What I mean by this;
No one "plays for free" as the PLEX is payed for by someone
No one learns skills faster (with the exception of the extremely limited item) as the character on the bizairre (intentional) was trained at the same speed as everyone else.
If you are a lazyball and buy a character instead of training and learning, well thats your lookout, but SOMEONE trained that character, and went to the effort of doing it.
And that's the part that these guys are missing. They want to pay CCP for a direct result, which goes against everything the game is about.
PLEX and the char bazaar lets players pay OTHER PLAYERS for something they spent time to acquire, with CCP simply taking a cut of the action. What they want is a true short cut: to give ccp money to give them an in game advantage out of thin air. It's BS.
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Jenn aSide
STK Scientific Initiative Mercenaries
5736
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Posted - 2014.04.07 15:54:00 -
[5] - Quote
Salvos Rhoska wrote:Consider the following example:
You can buy 1 month SP boost for 1 PLEX or some amount of currency between cost of PLEX and Gametime. Lets say the boost causes a 50% increase in stats.
This person is then paying 2 PLEX or 2 Gametimes per month, for that one character, to skill it 50% faster.
SO WHAT
How is that a problem for anyone else? We can continue skilling at the same rate, and at the same nominal cost, as we always have.
That some people would be doing this makes not one iota of difference to our game experience.
Even if true, it's not the point. It doesn't matter if it doesn't affect us personally, it means that the nature of the game has changed and this is a bad thing. Many of us play it because it's player driven and has a consistent set of rules.
Quote: Furthermore, as to Bazaar, this guys toons will NEVER be more profitable than someone who grows their Bazaar toons conventionally. Why? Because he is expending 1 additional PLEX per month, to skill them, whereas someone who is not expending the PLEX, simply trains for longer, and sells the toon for a much greater profit, a month later.
It seriously makes no difference to anyone elses game experience, nor to the Bazaar. Anyone who wants to boost their toons, will have to expend double the amount in PLEX/currency that a conventional player does.
The mistake you are making is applying your own set of needs to the situation. in other words, "if it cost you money" or affected your gameplay in some kind of way, it would be 'bad' and if it doesn't it's 'good'.
That's a very narrow minded way to look at things. It's not about whether or not it negatively affects us (it wouldn't affect me at al), it's about the nature of the game we're playing. Dividing EVE into different 'shards' wouldn't affect me either as I'm a PVE player and any eve shard would have guristas/bloods/serps to kill, but it would still be a horrible and un-EVE-like thing to do.
If we wanted to play games that weren't EVE, we'd be playing them already.
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Jenn aSide
STK Scientific Initiative Mercenaries
5737
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Posted - 2014.04.07 15:59:00 -
[6] - Quote
Organic Lager wrote:
I still don't get it... As a monthly paying customer where do i sign up for my free 700m from a plex sale? Oh wait no i have to PAY extra for that, how is that not the definition of pay-to-win?
Because that isk doesn't fly out of your wallet and explode people for you. PLEX is a trade (your cash for someone elses time). What you are asking for isn't a trade, its a direct CCP product, and even asking for that goes against what EVE is.
Quote: Through the character bazaar isk = sp, therefore we already have a mechanism for paying to win with sp.
No it is not. A noob in a Titan is still a noob. Pay to win would be a noob in a Titan that could actually win a fight with other players because he paid 50 bucks for 100 'no cool down" area affect DDs.
Quote: Is it such a stretch to allow this on someones personal account instead of having to buy someone elses?
YES. EVE is a player driven game.
Quote: To the second paragraph true and very fair, if plex and character bazaar weren't a thing i can't see sp boosts being a thing either.
Exactly bro.
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Jenn aSide
STK Scientific Initiative Mercenaries
5746
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Posted - 2014.04.07 17:34:00 -
[7] - Quote
Aren't we lucky that these "brilliant idea" people aren't in charge of game design?
What they never understand it that they can hold the not so smart opinion of a thing (like adding pay to win features to a game that damn near died after some riots and unsubbing when the developers tried to add 'pay to get space blue jeans more expensive than real world ones') precisely because they aren't in charge and lose nothing for having such a dumb idea.
The above is why the features and ideas forum is such a cesspit of insanity. "Brilliant ideas" people aren't the kind of folk who can be honestly critical of their own thoughts. If they could, they'd have never posted their ridicules idea in the 1st place. |

Jenn aSide
STK Scientific Initiative Mercenaries
5747
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Posted - 2014.04.07 17:44:00 -
[8] - Quote
Salvos Rhoska wrote:ITT: Kneejerk reactionists who haven't thought it through.
Shame really. EVE was supposed to have an intelligent community.
This is just projection.
What you are suggesting and defending here is basically the end of EVe as we know it and the beginning of an EVE that starts down the path that most unsuccessful/dead MMOs followed: pay to win. EVE has survived this long because (among other things) it doesn't give players those comfy "we as a game company care about you" short cuts that other games do.
I will never understand this drive you and folks like you have to turn EVE away from it's proven and successful path towards a way of doing things that has proven only that it fails. It doesn't make sense, it's almost as if you want to see EVE and CCP go under.
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Jenn aSide
STK Scientific Initiative Mercenaries
5747
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Posted - 2014.04.07 17:48:00 -
[9] - Quote
Ramona McCandless wrote:Ok lets try this a different way;
Im chasing Salvos through NPC null
I know there is a gatecamp that he has just passed through and I cant follow in my current ship
There's an inty on sale in this system but gasp its minmatar and I cant fly those because I havent trained Min Frig 5
Oh wait *BAM* drops $120 in PLEX into PLEX4SP
In 30 secs I learn it and after him again
lol, I'd almost pay a plex to see that.
Basically what you're dealing with is someone who is so dishonest that they believe their own lies lol. No amount of reason is going to break through that wall.
So much so that these types won't understand that what they think is such a great idea for new players (notice the OP stating the the "new player-veteran gap" is a motivation for this idea) is actually only a great idea for older players who (unlike new players) can throw in game isk generated PLEXes at their problems. Malcanis' law strikes again. |

Jenn aSide
STK Scientific Initiative Mercenaries
5747
|
Posted - 2014.04.07 17:54:00 -
[10] - Quote
Salvos Rhoska wrote:Jenn aSide wrote:False slippery slope argument If CCP had thought like you did, they would have stopped development the very day EVE went live. Afterall, everything since has just been a slippery slope away from that original product.
See what I mean by dishonesty? This guy is so tied to this bad idea that he needs to find a way to dismiss all dissent?
I'm not making a slippery slope argument. A slippery slope argument would be : 'what Salvos wants would lead to pay to win'. That's not slippery slope, what I'm saying is '[b]you done fell off the cliff already/b] so screw a slope lol.
No one has said EVE should not progress, we're saying that what you believe would be a good thing would actually be bad and only good progress should be pursued.
'Stupid' (such as adding pay to win to a game that doesn't need it and that would die from it) is not progress. |
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Jenn aSide
STK Scientific Initiative Mercenaries
5750
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Posted - 2014.04.07 18:12:00 -
[11] - Quote
BoBoZoBo wrote:
The same **** happens in life, people with more experience will all ways have an edge. Your friends bigger problem is not understanding that difference.
As an aside, this is why most games are the way they are (ie "you are the hero!!") and why people actually desire pay to win.
Lots of gamers are folks trying to get away from a sucky real life and modern games let them 'win' at something (unlike games from when i was younger, that kicked your ass and made you like it so much that you kept feeding the game the quarters you extorted from your mom lol). But even in games they have to face some uncomfortable realities (like 'not being able to catch up' with older players) so game companies bend to them again and again so they can win at something and feel good about themselves and pay for the privilege.
EVE is damn near the last bastion of "you suck, we know you suck, now PROVE you don't suck using only your wits" gaming and some people can't stand it and want it , too, to be 'pay to win' so they can feel good about what they are doing.
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Jenn aSide
STK Scientific Initiative Mercenaries
5754
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Posted - 2014.04.07 19:54:00 -
[12] - Quote
Dinsdale Pirannha wrote:Ramona McCandless wrote:Dinsdale Pirannha wrote: Ramona's threat What threat? The one where I said I would kill him on sight? Why do I need backup to do that? Also, you may note I said it was not a threat, it was a promise. OK, so you promised to kill him on sight. No threat, a promise. And you need no backup. Fair enough. According to zkilllboard, again, you have exactly ONE kill in your career, against 9 losses, and that was when you were in RvB. Once again, not exactly something that keeps people awake at night, unless you plan on going after him with an alt that has far more PvP experience.
This just in, people in EVE only have one character!!!! News at 11. |
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